B |
BUGS
|
C |
CODING #1
|
CODING #2
|
Communication #1
|
Communication #2
|
COMPILES - Instant
|
CYCLE TIME
|
CYCLE TIME - Reduced
|
D |
DATA>Amount>Response Time Delays
|
DATA COLLECTION
|
DEFINITIONS
|
Designing the Prototype
|
DEVELOPMENT TIME
|
E |
END USER
|
I |
Index Prototyping Approach to Design
|
Interview the End User
|
M |
MAKING CHANGES IN PROTOTYPE
|
P |
PRE-CODING
|
PROGRAMMERS
|
PROJECT SCHEDULING
|
Prototype
|
PROTOTYPE TOOL
|
Prototyping
|
Prototyping Approach to Design
|
Prototyping Methodologies
|
PROTOTYPING STAFF
|
Prototyping Steps
|
Prototyping Tool
|
R |
Reduced Cycle Time
|
RESPONSE TIME DELAYS
|
S |
SIGN OFF DOCUMENT
|
SIGN-OFF - Final
|
SIGN OFF - on Prototype
|
T |
TESTING
|
THE DOCUMENTOR
|
THE PROGRAMMER #1
|
THE PROGRAMMER #2
|
TIMED WAITS
|
Timed Waits
|
TRADITIONAL APPROACH TO DESIGN
|
U |
USERS
|
V |
Visual Skills
|